﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Pacocation
{
    class fundo
    {
        Texture2D bayground;

        public fundo(ContentManager Content)
        {
            bayground = Content.Load<Texture2D>("bayground");
        }

        public void Draw(SpriteBatch spriteBatch)
        {

            spriteBatch.Begin();
            spriteBatch.Draw(bayground, Vector2.Zero, Color.White);
            spriteBatch.End();
        }
    }
}
